Many were quick to usher in the Wii U as the front-runner of the new console generation, but the studio behind Just Cause say they won’t be touching the console.
Despite having a lot going for it, the Wii U is currently struggling a little mainly due to a shortage of strong third-party games.
In an interview with Norwegian gaming site Pressfire, founder of Avalanche Studios (creators of Just Cause) Christofer Sundberg says the studio has zero intention of developing anything for the Wii U.
“No. Not at the moment. My kids play ‘Skylanders Giants’ on Wii U. It’s pretty much the only dealings I have with the console...we actually had to develop (dev kits) consoles that just collected dust," he says.
"It’s a little sad, because we were supposedly wanted to do something. I think it is a cool platform, but right now it’s not just up to us.”
Bear in mind that text has been translated by the experts at, well, Google Translate, so if it sounds a little bit off-kilter it’s because it was translated by a machine.
To top it off, Sundberg added that the Wii U’s fan-base is too small to make it worthwhile developing a game for the console, especially given how difficult developers have found it to “get in” with Nintendo.
“Nintendo have, from our point of view, has always been difficult to get in. You never quite know where to turn.
"Now, however, we have managed to get through, via the publisher we work with.”
This argument is perhaps backed up by figures announced recently that the Wii U is simply not selling as well as other Nintendo consoles have done in the past.
In the last week, Johan Andersson, the technical director behind the Frostbite Engine, took to Twitter to explain the attempts made to port the engine to the Wii U had failed and as such we won’t be seeing Battlefield or Dragon Age titles on the console. Simple as that.
Nintendo has already bailed on a big showing at E3 in a month’s time; who knows what the silent giant has in store.